So I recently manged to very luckily win a new Nokia Lumia 800 in a competition. I have been playing about with it quite a bit .I’m really impressed how easy it is to quickly make stuff for it.
I do plan on bringing my Paddler Log app to that sometime (I will still be working on the android version however).
PaddlerLog has now been updated so you can share your kayaking adventures with your friends on Facebook.
When you enter a new trip you will now have the ability to share it on Facebook. This new menu will have other options to post to other social networks soon such as Twitter.
You can also now post feedback via the about about screen.
If you have not got it you can get it
I started working on getting my Level Generator from my
Game working in 3D this was the result after much work. Dungeon Crawl
2D Version (From Dungeon Crawl)
It still requires a lot of work before it will be complete obviously.
This is the start of one of my new projects which is to convert my Dungeon Crawl Game into 3D. This means I will probably release the old 2D version for download soon.
Here is some information on the game i’m currently working on.
In this dungeon crawler game you must battle your way through the many levels of the dungeon and try to amass as much treasure as you can before you are finally defeated.
Every play through is different as each dungeon is unique and randomly generated. It will also be filled with enemies, treasure and traps.
The game contains an eye-catching effect system making spells look vibrant and powerful.
The combat is kept exciting by letting the player make use of swords, shields and even spells. Or you could always just lure your pursuer into a trap.
Some Images (WIP)
I”ll post more game footage soon.
Here is an Image of the game I am currently working on. Each level is randomly generated.
I will try and get a video up soon sometime.
I have started work on porting StormGate over to android. Here is a little peak of the progress so far. The android version will allow me much more freedom over the Xbox version. So once it is finished I can easily update it regularly , without the hassle of waiting weeks for an update to go through review.
Survival Mode ( A randomly Generated map , in which you try to hold of enemies for as long as possible)
Town Building overhaul (I’m planning this to be a huge part of the gameplay) New Turrets
New Town Buildings
Improved Interface (It will be a lot quicker to get things done , since it will be touch screen)
I decided to dabble in the world of android apps and with my new developer account I have just published a fun addicting puzzle game called ZodoLex. Which you should check out because it is
Get it here
Here is a nice video showing of the particle effect system used in Nova Remnant.
Looks like it could make good screensavers as well.
The final name of the game has been decided and here is some of the box art to accompany it.
Be sure to check back at the end of the week as the game will either be released for review or playtesting . Which will be available to those with XNA creators memberships.